When the 12-hour rule still applied

Session Content Time
Intro Introduction & Checking brief
Brainstorm - Player experience
Brainstorm - Narrative vs. Puzzle Friday (6 PM BST/ 7 PM CEST)
Max. 1,5 hours
Planning Brainstorm concept
Creating MoSCoW
Task division Saturday (10 AM BST/ 11 AM CEST)
Max. 2 hours
Working Working on first tasks Saturday (individual times)
Max. 3 hours
Review Merging progress of design, art, and code
Adjusting scope (if necessary) Saturday (4 PM BST/ 5 PM CEST)
30 minutes
Working Working on adjusted tasks Sunday (individual times)
Max. 4 hours
Finishing Merging final progress of design, art, and code
Preparing the hand in Sunday (5 PM BST/ 6 PM CEST)
30-60 minutes

Without the 12-hour rule + adjusted

Session Content Time
Intro Introduction & Checking brief
Brainstorm - Player experience
Brainstorm - Narrative vs. Puzzle
Brainstorm concept
Task division Saturday (10 AM BST/ 11 AM CEST)
3 hours
Working Working on first tasks
Creating MoSCoW Saturday (individual times)
Review Merging progress of design, art, and code
Adjusting scope (if necessary)
Discussions Sunday (10 AM BST/ 11 AM CEST)
2 hours
Working Working on adjusted tasks Sunday (individual times)
Review Merging progress of design, art, and code Monday (10 AM BST/ 11 AM CEST)
1 hour
Working Working on tasks Monday (individual times)
Finalizing Preparing hand-in Monday (4 PM BST/ 5 PM CEST)
1 hour